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In the competitive world of iOS tycoon games, the first quarter of 2024 has shown some interesting trends in the European market. Data from Sensor Tower provides a snapshot of the performance of the top 5 tycoon games.
Township, published by Playrix, displayed a revenue trend with highs and lows, peaking at $850K in mid-January and dropping to around $610K towards the end of February. Downloads saw a significant spike reaching 200K in mid-February, while weekly active users showed a gradual increase from 570K at the start of the quarter to around 640K by the end.
My Perfect Hotel from SayGames LTD saw its revenue dip from $61K to around $19K by the end of March. Downloads started at a strong 290K but gradually decreased to 97K. Weekly active users also declined from 820K to around 320K.
Supercell's Hay Day maintained a robust revenue trend, with a notable peak of $950K at the end of January and a low of $510K in early January. Downloads remained consistent with an upward trend, ending the quarter at around 86K. The game's weekly active users showed a steady increase, starting at 2.3M and reaching 2.7M by the end of March.
Idle Office Tycoon-Money game, developed by Chengdu Warrior Tech Limited, had revenues starting at $66K and ending at $17K. Downloads saw a peak of 140K in mid-January but later decreased to 30K. Weekly active users experienced a drop from 235K to around 118K.
Lastly, Build Master: Bridge Race by FUNLINKING PTE.LTD. showed a fluctuating revenue pattern, with a high of $118K towards the end of the quarter. Downloads peaked at 72K in mid-January before falling to 29K. Weekly active users peaked at 330K in mid-February and ended the quarter with a slight increase to 298K.
For more detailed insights and analysis, Sensor Tower's platform offers an in-depth look at the performance metrics of these and other mobile applications.