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The opening quarter of 2024 has been an eventful period for basketball gaming apps on unified platforms in the United States. Data from Sensor Tower gives us a glimpse into the performance of these games in terms of downloads, revenue, and active user trends.
NBA 2K Mobile Basketball Game from 2K has shown a steady revenue trend, with peaks reaching approximately $200K in mid-February. Downloads for the game hovered around the 50K mark weekly, while active users saw a slight decline from 275K to 232K over the quarter.
The newly released NBA 2K24 MyTEAM, also from 2K, saw a promising start with revenues climbing to a high of around $250K in mid-February. Downloads started strong at over 100K and settled around 65K towards the end of the quarter. Weekly active users showed healthy growth, starting at 94K and reaching over 200K.
Streetball Allstar: SHOWDOWN by Racoon Digital Technology Co., Ltd. maintained a modest revenue trend, with the highest weekly revenue reaching nearly $28K. Downloads saw a gradual increase, peaking at approximately 8.6K, while active users showed a slight uptick from 6.9K to over 12K.
Electronic Arts's NBA LIVE Mobile Basketball experienced relatively stable revenues, with a peak of nearly $28K. Downloads fluctuated around the mid-20K range, and the game maintained a strong active user base, starting at 665K and ending the quarter at 566K.
Overall, these basketball games have shown varying degrees of engagement and financial performance. While some titles have seen a rise in user interest, others have maintained a consistent presence in the market. For more detailed insights and data, Sensor Tower remains the go-to source for app performance analytics.