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Europe's Q1 2024 saw a bustling activity in the card battler apps category, with five leading applications making a mark on the unified platform. Here's how they fared according to Sensor Tower data:
Pokémon TCG Live experienced fluctuating downloads, starting at 32K in the first week of January and peaking at 42K in late February. Weekly active users showed a slightly declining trend, kicking off at 262K and dipping to 271K by the end of March.
Mighty Party: Battle Heroes garnered revenues from $95K to $66K over the quarter. Downloads saw a massive spike in mid-February at 88K, while weekly active users reached a high of 479K in the same month before settling at 384K.
Nuverse's MARVEL SNAP generated impressive revenue, starting at $516K in the first week of January and rising again to $439K in early March. Downloads remained steady, ranging from 21K to 31K, and weekly active users began at 443K, eventually decreasing to 315K.
Blizzard Entertainment's Hearthstone showed a mixed revenue trend, with a notable peak at $455K in mid-March. Downloads were consistent, hovering around 19K to 26K, and the game maintained a solid weekly active user base, starting at 367K and ending the quarter at 369K.
Plants vs. Zombies™ Heroes had modest revenues, ranging from $11K to $6K throughout the quarter. Downloads saw a high of 31K in mid-February, and weekly active users peaked at 72K in the same period, closing March at nearly 60K.
For more insights into the card battler category and other app performance metrics, Sensor Tower offers comprehensive data and analysis.