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In the first quarter of 2024, the city building game genre has seen varying performances across the top applications in Europe. Sensor Tower's data provides us with a snapshot of these trends, focusing on the unified platform data that includes both iOS and Android.
Isekai:Slow Life, published by Mars Era Limited, saw its revenue fluctuate, with a peak of approximately $298K and a low of around $219K. Downloads ranged between 16K and 22K, while weekly active users showed an increasing trend from 127K to 143K.
SimCity BuildIt by Electronic Arts experienced a revenue high of $253K and a low of $162K. Downloads hit a high of 68K and dipped to 43K, with weekly active users peaking at 744K and falling to 618K.
Puzzles & Chaos: Frozen Castle, from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED, had revenues ranging from $149K to $232K. The game's downloads saw a high of 61K and a low of 34K, and weekly active users grew from 98K to 123K.
The Simpsons™: Tapped Out, also by Electronic Arts, showed revenue ranging between $64K and $112K. Downloads for the game were consistent, hovering around the 20K to 28K mark, and weekly active users were stable, with a slight increase from 453K to 425K.
Lastly, Merge County® by Microfun Limited had revenues that saw a steady increase from $64K to $77K. Downloads varied significantly, with a spike to 21K from a low of 2.7K, while weekly active users experienced a growth from 25K to 34K.
For more in-depth insights and detailed data, Sensor Tower's platform is the go-to source for understanding the dynamics of the mobile app market.