We’ve acquired Playliner!
The first quarter of 2024 has showcased interesting trends for the top 5 horse games in the Czech Republic. Below, we provide a detailed analysis of the performance of each game, based on data from Sensor Tower.
Throughout the quarter, weekly revenue for this game showed fluctuations, peaking at approximately $1.2K in the week of February 19. Weekly downloads experienced a downward trend, starting from around 968 in early January and ending at around 396 by the last week of March. The weekly active users remained relatively stable, hovering between 7.6K and 8.1K.
This game saw a notable increase in weekly revenue, reaching a high of about $1.1K in mid-January. Weekly downloads varied, with a notable peak of 674 in the week of March 11. The weekly active users fluctuated between 1.3K and 1.8K, showing some variability but generally staying within that range.
Revenue for Howrse had its ups and downs, peaking at $822 in the week of February 12. Downloads started very low but saw a steady increase, reaching up to 74 by the last week of March. The game maintained a stable number of weekly active users, generally staying around 700.
Revenue for this game showed significant fluctuations, peaking at $848 in the second week of January. Weekly downloads remained relatively stable with minor fluctuations, ending the quarter at around 583. The number of weekly active users ranged from 4.4K to 5.5K, indicating a consistent player base.
Equestrian the Game had a more modest performance in terms of revenue, with a peak of $456 in early February. Weekly downloads showed a downward trend, decreasing from 446 in the first week of January to 195 by the end of March. The game maintained a stable number of active users, ranging between 2.8K and 3.6K.
For more detailed insights and data, visit Sensor Tower.