State of AI Apps Report 2025 is Live!
In the first quarter of 2024, the top 5 Mech Games in France showed varied performance across weekly downloads, revenue, and active users. Here’s a detailed look into how each game fared according to Sensor Tower data.
War Robots Multiplayer Battles from MY.GAMES B.V. experienced fluctuating weekly revenue, starting the quarter at around $26.5K and ending at approximately $21.8K. Downloads peaked at 8.2K in the first week of January but generally hovered around 3-4K for the rest of the quarter. The game maintained a solid user base, with weekly active users starting at 30.9K and showing a slight decline to 21.9K by the end of March.
Mech Arena - Shooting Game by Plarium Global Ltd showed a mixed trend in revenue, peaking at $13.6K in late January before dropping to $7.4K by the end of the quarter. Weekly downloads saw a spike to 5.2K in mid-February but mostly ranged between 2K and 4K. The game maintained a steady active user count, starting at 30K and ending the quarter at around 27.6K.
Tear Them All: Robot fighting from Freeplay Inc saw steady download numbers, with a notable peak of 4.6K in the final week of March. Weekly active users increased from 15.1K at the beginning of January to 18.3K by the end of March, indicating a growing user base despite the absence of reported revenue.
Mechangelion - Robot Fighting by MOONEE PUBLISHING LTD recorded modest revenue gains, peaking at $148 in mid-March. Weekly downloads varied, with a high of 3.4K in early March. Active users started at 22K and slightly decreased to 21.7K by the end of March, showing stable user engagement.
Robot Game: Transform & Fight from Zego Studio had consistent weekly downloads, with numbers ranging from 900 to 3.1K. The game maintained a robust active user base, starting at 37.9K and ending the quarter at 35.4K.
For more detailed insights and data, visit Sensor Tower.