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During the first quarter of 2024, the top 5 otome games in the United States showed varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Love and Deepspace by INFOLD PTE. LTD. saw a significant initial spike in revenue, starting at $259K in mid-January and peaking at $765K in the first week of February before gradually declining to $102K by the end of March. Weekly downloads also showed a decreasing trend, beginning at 201K and dropping to 12K by the end of the quarter. Active users followed a similar pattern, peaking at 274K in late January before tapering off to 119K in late March.
Disney Twisted-Wonderland from Aniplex Inc. experienced relatively stable weekly active users, hovering around 36K throughout the quarter. Revenue varied, starting at $82K in early January, peaking at $141K in the week of January 22, and ending at $61K in the last week of March. Downloads were modest, with a peak of 7.4K in late January and around 2K towards the end of the quarter.
Ensemble Stars Music by Eureka Creation Limited exhibited a steady performance, with revenue fluctuating between $27K and $52K. Downloads remained consistent, starting at 2K and slightly decreasing to 1.3K by the end of March. Active users showed minor fluctuations, maintaining an average of around 13K to 15K throughout the quarter.
Tears of Themis from COGNOSPHERE PTE. LTD. saw a downward trend in downloads, starting at 1.3K in early January and dropping to just 134 by the end of March. Revenue peaked at $96K in the first week of January and gradually declined to $20K by the end of the quarter. Active users also decreased from 16K to around 10K.
Obey Me! NB by NTT Solmare showed an increase in active users, starting at 26K and peaking at 32K in mid-March. Revenue had notable spikes, with the highest at $35K in the week of March 11. Downloads started at 5.1K and ended at 3.4K by the end of March.
These insights were derived from Sensor Tower data, offering a comprehensive view of the otome game market in the US for Q1 2024. For more detailed analytics and trends, visit Sensor Tower.