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AI Insights · Timothy · April 2024

Top 5 Otome Games Performance on Unified Platform in Europe, Q1 2024

Discover the performance trends of the top 5 Otome games in Europe for Q1 2024, including weekly downloads, revenue, and active users.

Top 5 Otome Games Performance on Unified Platform in Europe, Q1 2024

In Q1 2024, the top 5 Otome games on a unified platform in Europe exhibited diverse performance trends in terms of weekly downloads, revenue, and active users. Data from Sensor Tower reveals these insights.

Love and Deepspace by INFOLD PTE. LTD. showed significant fluctuations. Weekly revenue peaked at approximately $298K in early February before declining to around $36K by the end of March. Weekly downloads started strong at 136K in mid-January, but fell to 5.5K by late March. Active users mirrored this trend, beginning at 91K and ending the quarter at 106K.

My Candy Love - Otome game from Beemoov enjoyed a steady increase in weekly revenue, peaking at roughly $42K in early February and closing the quarter at $20K. Weekly downloads saw a notable spike to 13.8K in late January before stabilizing around 4.3K in March. Active users remained relatively stable, averaging around 30K throughout the quarter.

Love Story® My Romance Fantasy by WEBELINX GAMES DOO experienced consistent weekly revenue, averaging around $2.5K to $3.5K. Weekly downloads fluctuated slightly, peaking at 4.2K in mid-February and ending at 3.9K in late March. Active users saw a gradual decline from 13.4K in early January to 9.4K by the end of the quarter.

BloodKiss : Vampire romance from Storytaco.inc saw a significant drop in weekly revenue, starting at $1.2K in early January and dropping to about $185 by late March. Weekly downloads also decreased from 14.4K in early January to 576 by the end of the quarter. Active users followed this downward trend, starting at 24K and ending at 6.4K.

Obey Me! NB by NTT Solmare showed relatively stable weekly revenue, peaking at around $9.9K in mid-March. Weekly downloads fluctuated, reaching a high of 4.3K in mid-March before settling at 2.9K by the end of the quarter. Active users varied slightly, with a peak of 16.5K in mid-March, ending the quarter at 16.2K.

These trends provide a comprehensive overview of the performance of top Otome games in Europe for Q1 2024. For more detailed insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024