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In Q1 of 2024, the US soccer gaming market saw varied performances among the top titles on the unified platform. Data from Sensor Tower offers a comprehensive look into how these games fared in terms of downloads, revenue, and weekly active users.
EA SPORTS FC™ Mobile Soccer by Electronic Arts displayed a strong start in January with revenues peaking at $1.1M in the latter part of the month and reaching $1.2M in early February. Downloads showed an increasing trend towards March, with the final week hitting 102K. Weekly active users started at 3.9M but dipped to 3.3M by the end of the quarter.
Dream League Soccer 2024 from First Touch Games Ltd. maintained a consistent pace with revenues hovering around $100K weekly, peaking at $120K in mid-March. Downloads stayed within the 38K-46K range throughout the quarter. Weekly active users remained fairly stable, starting at 551K and slightly decreasing to 551K by March end.
Soccer Superstar by Real Free Soccer showed modest revenue numbers, ranging from $3K to $5K weekly, with a slight increase in the last week of March to $3.2K. Downloads saw a peak of 94K in March, and active users grew from 740K in January to 761K in March before a slight decline to 721K.
KONAMI's eFootball™ 2024 experienced fluctuating revenues, with a notable drop in late January to $156K and a rebound to $315K in early March. Downloads saw an upward trend in March, with 54K during the third week. Active users were at their highest in late March with 997K.
Lastly, Crazy Kick! Fun Football game from Voodoo, despite its lower revenue figures, had a spike of $1.4K in early February. Downloads saw significant growth in March, reaching 58K in the first week. Active users increased over the quarter, starting at 126K and reaching 158K in mid-March.
For more insights into the mobile gaming market, Sensor Tower's detailed analytics provides a valuable resource for understanding user engagement and financial performance across various applications and regions.