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AI Insights · Timothy · July 2024

Top 5 2D Anime Games on Android in Australia: Q2 2024

Discover the performance trends of the top 5 2D Anime games on Android in Australia for Q2 2024, including downloads, revenue, and active users.

Top 5 2D Anime Games on Android in Australia: Q2 2024

The second quarter of 2024 saw interesting performance trends for the top 5 2D Anime games on the Android platform in Australia. Here’s a breakdown of the downloads, revenue, and weekly active users for Legend of Mushroom, Isekai:Slow Life, Hero Wars: Alliance, Fate/Grand Order (English), and DRAGON BALL Z DOKKAN BATTLE.

Legend of Mushroom from Joy Nice Games experienced a decline in revenue, starting at approximately $50K in early April and ending at around $31K by the end of June. Downloads also saw a significant drop from 4.3K in the first week of April to just under 1K by the end of June. However, weekly active users showed a positive trend, increasing from 18.4K to 25.8K over the quarter.

Isekai:Slow Life by Mars-Games had a relatively stable revenue, peaking at about $25K in late May before dropping to around $17K by the end of June. Downloads saw a sharp decline from over 1K in early April to just over 200 by the end of June. Weekly active users fluctuated but remained around 7.9K by the end of the quarter.

Hero Wars: Alliance from NEXTERS GLOBAL LTD showed a fluctuating revenue trend, peaking at $21K in mid-May and ending at approximately $14K by the end of June. Downloads varied, reaching a high of 1.9K in late April and ending with 1.8K in the last week of June. Weekly active users saw a slight increase from 5.7K to 6.1K throughout the quarter.

Fate/Grand Order (English) by Aniplex Inc. had a notable spike in revenue around mid-May, reaching approximately $27K, before stabilizing at around $12K by the end of June. Downloads remained relatively low, peaking at 198 in late April and dropping to 90 by the end of June. Weekly active users remained stable, averaging around 4K throughout the quarter.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. saw varied revenue, with a peak of $26K in late April and a low of $2.7K in mid-June. Downloads were consistent but low, ranging from 361 in early April to 281 by the end of June. Weekly active users fluctuated slightly, ending the quarter at around 3.5K.

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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024