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In the second quarter of 2024, the top 5 co-op games on the Android platform in the United States showed varied performance trends in terms of downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, highlights the dynamics in this competitive segment.
MONOPOLY GO! saw its revenue peak at around $12.1M in early April before gradually declining to approximately $9M by the end of June. Downloads exhibited fluctuations, with a notable increase to 141K in the week of June 10. Weekly active users, however, showed a consistent decline from 560K at the start of April to 433K by the end of June.
Roblox experienced a steady revenue stream, starting at $2.9M in early April and peaking at nearly $3M in the last week of June. Downloads increased significantly, reaching up to 232K in mid-June. The game maintained a high level of weekly active users, growing from 16.9M to 18.7M over the quarter.
Whiteout Survival displayed consistent revenue figures around the $2M mark, with a slight dip to $1.6M in early May. Downloads showed an upward trend, peaking at 72K in the final week of June. Weekly active users increased steadily from 297K to 386K throughout the quarter.
Evony: The King's Return had a variable revenue trend, starting at $1.6M in early April, peaking at $2M in late April, and then settling around $1.4M by the end of June. Downloads generally increased, with a significant rise to 63K in the last week of June. Weekly active users also showed growth, reaching 239K by the end of the quarter.
Township maintained a stable revenue, peaking at $1.7M in late April before stabilizing around $1.2M in June. Downloads saw a notable increase, reaching 67K in late June. Weekly active users remained relatively stable, fluctuating between 615K and 691K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.