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AI Insights · Timothy · July 2024

Top 5 Gacha Games on Android in Spain: Q2 2024 Performance

The second quarter of 2024 saw notable trends in downloads, revenue, and active users for the top 5 Gacha games on Android in Spain, with some games experiencing significant fluctuations.

Top 5 Gacha Games on Android in Spain: Q2 2024 Performance

In the second quarter of 2024, the top 5 Gacha games on the Android platform in Spain showed a variety of trends in terms of downloads, revenue, and weekly active users. Here’s a closer look at their performance based on Sensor Tower data.

Last War:Survival Game from FirstFun experienced a steady increase in weekly revenue, peaking at approximately $65K in the week of June 17. Downloads showed fluctuations throughout the quarter, with a high of around 17K in early May and a low of about 9K towards the end of June. Weekly active users also saw an upward trend, reaching around 152K in mid-June.

AFK Journey by FARLIGHT had a notable start with a peak revenue of around $64K in early April. However, a declining trend was observed, with revenue dropping to approximately $14K by the end of June. Downloads followed a similar pattern, starting strong at 27K in early April and declining to about 1K by late June. Weekly active users decreased from 30K in early April to around 8K by the end of the quarter.

DRAGON BALL LEGENDS from Bandai Namco Entertainment saw a significant revenue spike at the end of May, reaching approximately $66K. Downloads increased steadily, peaking at around 5.5K in late June. The game’s weekly active users also grew, starting at 64K in early April and climbing to about 104K by mid-June.

Whiteout Survival by Century Games Pte. Ltd. maintained a consistent revenue stream, with a peak of around $29K in the last week of June. Downloads saw a significant increase in early June, reaching around 9K, while weekly active users steadily grew, peaking at approximately 44K in mid-June.

Honkai: Star Rail from COGNOSPHERE PTE. LTD. experienced fluctuations in revenue, with a peak of around $63K in early April and another high of approximately $37K in late June. Downloads varied throughout the quarter, peaking at about 4.5K in early April. Weekly active users showed a slight increase, reaching around 58K by the end of June.

These insights highlight the dynamic nature of the Gacha gaming market in Spain. For more detailed analysis and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024