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In Q2 2024, the UK's Android platform saw interesting trends among the top 5 golf gaming applications. Here's a brief overview of their performance based on Sensor Tower's data.
ELECTRONIC ARTS's Golf Clash showed a revenue trend with figures peaking at $57K and dipping as low as $33K. Downloads fluctuated around the 3K mark, with a noticeable drop towards the end of the quarter. Weekly active users saw a gradual increase from 16K to nearly 18K.
WGT Golf, by publisher WGT, maintained a steady revenue stream between $4K and $5K. The game experienced a modest decrease in downloads from 3.4K to 2.5K, while active users varied, ending slightly lower than the quarter's start at around 10K.
Miniclip.com's Golf Battle had a revenue trend with some peaks and troughs, ranging from $3K to $4.6K. Downloads started at 3.4K but saw a decline to 2.1K by the end of the quarter. Weekly active users presented a high at 52K and a low at 46K.
Golf Rival - Multiplayer Game by Zynga revealed revenues oscillating between $13K and $19K. Downloads began at 3.3K and decreased to 2.2K, while active users showed a slight downward trend from 29K to 26K.
Lastly, Ultimate Golf!, another Miniclip.com title, saw revenues that varied, reaching highs of $8.4K. Downloads had a significant rise in mid-quarter, peaking at 2.7K. Active users showcased an increase from 11K to 16K, though they dipped towards the quarter's end.
For more in-depth insights and detailed analytics, Sensor Tower's platform is the go-to source for app performance data.