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In the second quarter of 2024, the top 5 interactive story games on the Android platform in Australia showcased various performance trends. Data from Sensor Tower provides insights into downloads, revenue, and weekly active users for these popular apps.
Love and Deepspace saw fluctuating revenue, peaking at around $11.9K in the week of June 24, while downloads gradually decreased from 390 in early April to just 54 by the end of June. Despite this, weekly active users remained relatively stable, hovering around 4.4K to 4.7K throughout the quarter.
Chapters: Interactive Stories experienced a consistent revenue stream, reaching approximately $7.9K in the final week of June. Downloads showed a notable increase towards the end of the quarter, spiking at 646 in the week of June 10. Weekly active users also saw an upward trend, increasing from 1K in early April to 1.5K by mid-June.
MeChat - Interactive Stories maintained steady revenue, with a peak of $4.9K in late April. Downloads fluctuated, starting at 1.2K in early April and stabilizing around 650 by the end of June. The app's weekly active users gradually declined from 2.7K in early April to 1.7K by the end of June.
Tigereader-eBooks & Web Novels demonstrated a significant revenue peak of $5.8K in late May, although downloads were modest, with a high of 122 in early May. The app's performance metrics dropped sharply in June, with minimal revenue and downloads.
Love Island: The Game showed a strong revenue growth, reaching about $3.4K in the last week of June. Downloads increased significantly from 267 in late April to 927 in early June. Weekly active users also rose, starting at 2.5K in early April and climbing to nearly 4K by the end of June.
These trends highlight the dynamic nature of the interactive story games market in Australia. For more detailed insights and data, visit Sensor Tower.