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AI Insights · Timothy · July 2024

Top 5 Maze Games on Android in Sweden, Q2 2024

Discover the performance of the top 5 maze games on Android in Sweden during Q2 2024, including trends in downloads, revenue, and active users.

Top 5 Maze Games on Android in Sweden, Q2 2024

During the second quarter of 2024, the top 5 maze games on the Android platform in Sweden showed diverse performance trends in downloads, revenue, and weekly active users. Here’s a closer look at each app's performance based on Sensor Tower data.

Toilet Rush Race: Draw Puzzle by Rocket Succeed Together saw its downloads fluctuate throughout the quarter, starting at 840 in the first week of April and peaking at 1.2K in the week of June 3. Weekly active users also showed a positive trend, beginning at approximately 2.9K and reaching around 3.4K by the end of June. However, the game did not generate any revenue during this period.

Maze for Kids from Crab's Games had a steady but modest revenue stream, peaking at $10 in the week of June 17. Download numbers were relatively consistent, with a slight decline from 360 in early April to 215 at the end of June. Weekly active users remained stable, hovering around the 2.6K mark throughout the quarter.

The performance of Royal Cat Puzzle by Remi Vision was mixed. Revenue peaked at $309 in the second week of April but declined significantly towards the end of the quarter, reaching $70 in the final week of June. Downloads saw a downward trend, starting at 418 and dropping to 87. Weekly active users remained relatively stable, fluctuating between 1.6K and 1.8K.

Water Connect Flow by IEC Global Pty Ltd had minimal revenue, with a peak of $5 in early June. Downloads were low, starting at 97 and ending at 111. However, the game maintained a solid user base, with weekly active users increasing from approximately 3K in April to nearly 3.5K by the end of June.

Lastly, Maze: Puzzle and Relaxing Game from Infinity Games, Lda had a modest performance. Downloads started at 103 in the first week of April and slightly fluctuated, ending at 61 in the last week of June. Weekly active users began at 169 and stabilized around 122 by the end of the quarter. The game did not generate any revenue during this period.

For more detailed insights and data on these apps, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024