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In the second quarter of 2024, the top 5 military games on the Android platform in Greece showcased varied performance in terms of downloads, revenue, and weekly active users. Data sourced from Sensor Tower provides a detailed look at these metrics.
Top War: Battle Game saw fluctuations in revenue, starting at around $8.4K in early April and ending the quarter at approximately $5.8K. Downloads began strong at 207 in the first week of April but dropped to a low of 30 in late May before slightly recovering to 75 by the end of June. Weekly active users (WAUs) also saw a decline from 2.1K in early April to 1.3K by the end of the quarter.
Call of Duty: Mobile Season 6 maintained a robust revenue stream, peaking at $7.1K in early June and closing the quarter at $3.7K. Downloads were steady, with a slight peak of 668 in late April and maintaining over 600 downloads per week towards the end of June. WAUs remained strong, ranging from 8.8K to 10.3K throughout the quarter.
Gunship Battle Total Warfare exhibited a notable revenue increase, particularly in June, peaking at around $2.1K. Downloads surged significantly in early June to 226 from a low of 35 in late May, and WAUs followed a similar trend, rising to 394 in early June from 108 in late May.
Modern Warships: Naval Battles had varied revenue, with a notable peak of $2.4K in mid-May and a decrease to $564 by the end of June. Downloads were highest in mid-April at 502 and remained relatively stable with minor fluctuations. WAUs were consistent, ranging from 5.4K to 6.8K throughout the quarter.
Warpath: Ace Shooter showed a strong revenue trend, peaking at $2K in late June. Downloads saw a significant increase in mid-May, reaching 386, and WAUs reflected this growth, peaking at 2.2K in mid-May before stabilizing around 1.5K by the end of the quarter.
For further insights and detailed data, visit Sensor Tower.