We’ve acquired Video Game Insights (VGI)!
The second quarter of 2024 saw notable activity in the military games category on the Android platform in the United States. Here's a closer look at the performance of the top 5 games, based on data from Sensor Tower.
Call of Duty: Mobile Season 6 experienced a robust quarter with revenue fluctuating between approximately $570K and $853K. Downloads began at around 39K in early April and climbed to nearly 61K by the end of June. Weekly active users showed some variability, starting at 1.1M and ending at around 886K.
Top War: Battle Game saw its revenue range from about $265K to $363K over the quarter. Downloads were modest, peaking at 5.6K in the second week of April but dropping to 1.2K in early June before rising again to 3.5K by the end of the month. Active users fluctuated, starting at 8.9K and ending at approximately 9.8K.
Warpath: Ace Shooter generated steady revenue, with figures between $77K and $110K. Downloads showed a rising trend, from 3.9K in early April to 5.9K by the end of June. Weekly active users were relatively stable, starting at 33.4K and ending at a similar figure.
Conflict of Nations: WW3 had revenue spanning from approximately $73K to $112K. Downloads peaked at around 12.5K in early April but tapered off to about 5.2K by the end of June. Active users showed a downward trend, starting at nearly 20K and ending at 16.2K.
Call of Duty®: Warzone™ Mobile reported revenue ranging from $33K to $157K. Downloads saw a significant drop from 148K in early April to around 18K by the end of June. Weekly active users, however, increased from 451K to approximately 290K during the same period.
For more comprehensive insights, visit Sensor Tower.