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Discover the performance of the leading NFT games on the Android platform in Turkey for the second quarter of 2024. Data sourced from Sensor Tower provides insights into downloads, revenue, and active user trends for the top 5 applications.
IMVU: Social Chat & Avatar app from IMVU, Inc. saw weekly revenue start at around $4.1K in early April, but it experienced a decline, stabilizing between $1K and $1.5K for most of the quarter. Downloads fluctuated, peaking at 650 in the last week of June. Weekly active users hovered around 5K throughout the period, showing slight fluctuations.
MIR4 by Wemade Co., Ltd exhibited a varied revenue trend, starting at $1.7K and peaking at $2.2K in the final week of June. Active users remained consistent, around 1.2K to 1.3K weekly, reflecting stability in its user base.
Highrise: Avatar, Chat & Games from Pocket Worlds reported a consistent revenue trend, ranging from $1.1K to $2K, with a notable peak of $1.7K in the last week of June. Downloads were robust, peaking at over 3.1K in late April. Active users showed a high level of engagement, fluctuating between 37.5K and 52.7K weekly.
CARRIEVERSE by Carrieverse had a revenue spike of $2.6K in late April, but saw significant drops thereafter, with minimal revenue in the following weeks. Active users started at 180 in early April and stabilized around 47-50 towards the end of the quarter.
Arc8 Beasts: Win Cash Prizes from GAMEE experienced a peak in revenue of $824 in early April, followed by a downward trend, ending at $9 by the last week of June. Downloads were highest at 1K in early April but saw a sharp decline thereafter. Weekly active users peaked at 1.2K in mid-April, gradually decreasing to around 462 by the end of June.
For more detailed insights and data, visit Sensor Tower.