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In the second quarter of 2024, the performance of the top 5 racing games on the Android platform in Venezuela varied significantly. This report, based on data from Sensor Tower, provides insights into the trends in downloads, revenue, and weekly active users for these popular games.
Need for Speed™ No Limits by ELECTRONIC ARTS saw a remarkable increase in revenue, peaking at $62K in the final week of June. Downloads fluctuated, with a notable spike to 21K in the final week of May. Weekly active users also showed variability, starting at 116K in early April and reaching 113K by mid-June.
Pocket Champs: 3D Racing Games from Madbox experienced a declining trend in revenue, from $29K in early April to just $2K by the end of June. Downloads fluctuated, recording a high of 4.1K in mid-June. Active users saw a dip mid-quarter but rebounded to 7.4K by the end of June.
Mario Kart Tour by Nintendo achieved consistent revenue, peaking at $36K in mid-April. Downloads saw a significant increase mid-quarter, with a high of 14.9K in the week of April 15. Weekly active users remained steady, oscillating between 50K and 67K throughout the quarter.
CSR 2 Realistic Drag Racing by Zynga had a mixed performance in revenue, with its highest being $26K in late April. Downloads peaked at 1.8K in early June, while active users increased steadily, reaching a high of 5.8K in mid-June.
Ace Racer from Exptional Global showed minimal revenue activity, with occasional peaks, such as $31K in mid-June. Downloads remained low, with a peak of 520 in mid-April. However, weekly active users maintained a steady range, peaking at 5.2K in mid-April and ending the quarter at 4.5K.
For more detailed insights and trends, visit Sensor Tower.