We’ve acquired Playliner!
The second quarter of 2024 saw significant activity in the real-time strategy app market on Android in Italy. Here’s a detailed look at the performance of the top 5 apps during this period, based on data from Sensor Tower.
Tower War - Tactical Conquest from SayGames Ltd showed a strong performance. Weekly revenue increased steadily, peaking at around $1.2K in early June. Downloads surged mid-quarter, hitting a high of approximately 17.7K in late May. Weekly active users also saw growth, rising from 37.7K at the start of the quarter to 55.4K by the end of June.
Mob Control by VOODOO experienced fluctuating revenue, with a peak of $3.4K in early April and a low of $2.1K in late May. Downloads were highest in late June, reaching about 13.5K. Active users saw a dip mid-quarter but recovered to approximately 30.4K at the end of June.
Clash Royale from Supercell maintained a robust revenue stream, peaking at nearly $60.1K in early May. Downloads remained relatively stable, with a slight increase in mid-June to around 6.2K. Active users were consistently high, though there was a slight decline from 1.83M in early April to 1.56M by the end of June.
Stick War: Legacy by Max Games Studios had modest revenue, with a peak of $357 in early June. Downloads were steady throughout the quarter, averaging around 2.7K. Active users saw a gradual increase, reaching about 7.9K by the end of June.
We Are Warriors! from Lessmore UG saw varied revenue, peaking at $723 in mid-April. Downloads fluctuated, with a significant rise to approximately 4.9K in late June. Active users followed a similar trend, increasing from 19.1K in early April to around 27.5K by the end of the quarter.
These insights highlight the dynamic nature of the real-time strategy app market in Italy. For more detailed insights and data, visit Sensor Tower.