We’ve acquired Playliner!
In Q2 2024, the top five snake games on the Android platform in Algeria have shown varied performance trends in terms of downloads and active users. Below is a detailed breakdown of each game's performance based on Sensor Tower data.
Throughout Q2 2024, Snake Clash! observed a steady increase in weekly downloads, peaking at approximately 27.3K in the week of June 17. The game also saw a consistent rise in weekly active users, reaching around 88.4K by the end of June.
Worms Zone .io - Hungry Snake had fluctuating download numbers, with a notable peak at 29.9K in the first week of April, followed by a dip and then a resurgence to 25.4K in the last week of June. Active users showed a slight decline initially but bounced back, maintaining around 315K by the end of the quarter.
The performance of Snake.io - Fun Snake .io Games indicated a moderate increase in downloads mid-quarter, with a peak of 17.5K in the last week of May. Active users displayed a similar trend, peaking at 184.9K in early June before slightly declining to 158.3K by the end of the quarter.
Worm Hunt - Snake game iO zone experienced a varied download trend, with a high of 15.3K in the first week of April, followed by fluctuations and a drop to 5.3K by the end of June. Active users showed a similar pattern, peaking at 27.4K in mid-June but ending the quarter at around 17K.
Snake Lite - Snake Game saw a gradual increase in downloads, reaching 9.6K in mid-June. Weekly active users remained relatively stable, with a slight increase towards the end of the quarter, maintaining around 63.3K by the end of June.
For more detailed insights and additional metrics, visit Sensor Tower.