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AI Insights · Timothy · July 2024

Top 5 Tennis Games on Android in France: Q2 2024

Discover the performance of the top 5 tennis games on Android in France for Q2 2024, including insights on downloads, revenue, and active users.

Top 5 Tennis Games on Android in France: Q2 2024

In the second quarter of 2024, the top 5 tennis games on Android in France showed varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance based on Sensor Tower data.

Tennis Clash: Multiplayer Game from Wildlife Studios saw a significant increase in revenue, starting at around $9.6K in early April and peaking at approximately $12.8K in mid-June. Downloads also experienced an upward trend, beginning with 3.7K in the first week of April and reaching a high of 12.7K in the first week of June. The number of weekly active users fluctuated, starting at 52.4K and peaking at 81.3K in mid-May before settling at 72.8K by the end of June.

Tennis Arena by Helium9 Games had a more modest revenue performance, fluctuating between $200 and $500 throughout the quarter. Downloads showed a significant spike in late May, reaching 5.7K. Active users increased significantly from 1.4K at the beginning of April to a peak of 7K in early June, before declining to 4.2K by the end of the month.

Mini Tennis: Perfect Smash from Miniclip.com had a notable increase in revenue towards the end of the quarter, starting at $249 in early April and reaching $779 in mid-June. Downloads saw a major spike in late May with 3.8K, and active users increased from 29.8K at the start of April to a peak of 39K in late May, before stabilizing at around 33.1K by the end of June.

3D Tennis by Mouse Games had minimal revenue, with most weeks showing no significant earnings. Downloads remained relatively stable throughout the quarter, peaking at 587 in late May. Active users saw a gradual increase, starting at 796 in early April and reaching a peak of 1.2K in early June, before slightly declining to 945 by the end of June.

Virtua Tennis Challenge by SEGA had consistent but low revenue, peaking at $29 in early June. Downloads showed a gradual increase, peaking at 295 in early June. The number of weekly active users increased steadily from 325 in the first week of April to 663 in early June, before settling at 478 by the end of the month.

For more in-depth insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024