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During the second quarter of 2024, Belarus saw notable trends in the performance of the top 5 train games on the Android platform. Here's a breakdown of how each game fared in terms of downloads and weekly active users.
Train Miner: Idle Railway Game experienced a consistent decline in downloads throughout the quarter, starting from 1.6K in early April and dropping to approximately 762 by the end of June. Despite this, weekly active users for the game remained relatively stable, peaking at around 8.2K in late April before slightly decreasing to 7.3K by the end of the quarter.
Railway Train Simulator Games saw a gradual decline in downloads, beginning at 1.1K in the first week of April and bottoming out at 239 in late May. However, there was a notable recovery in the final week of June, with downloads reaching 601. Weekly active users for this game followed a similar pattern, starting at 3.8K and ending at 3.3K, with fluctuations throughout the quarter.
Train Simulator: Railroad Game had a moderate performance, with downloads peaking at 791 in mid-April and then gradually decreasing to 287 by the last week of June. The game also saw a decline in weekly active users, from a high of 1.1K in mid-April to around 576 by the end of June.
Train Ramp Jumping showed an interesting trend in downloads, spiking to 1.6K in late April before plummeting to just 35 by the end of June. Weekly active users mirrored this pattern, peaking at 1.7K in late April and then decreasing to 316 by the end of the quarter.
Finally, Train Conductor World maintained a steady but low download rate, averaging around 100 downloads per week. Weekly active users for this game remained relatively stable throughout the quarter, fluctuating slightly around the 400 mark.
These insights are derived from Sensor Tower data. For more detailed analysis and insights, visit Sensor Tower.