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The cannabis gaming market on iOS in the United States showcased interesting trends in the second quarter of 2024. Here’s a breakdown of the performance of the top five games in this category.
Weed Inc: Idle Tycoon from Metamoki Inc. saw a peak in weekly revenue at around $53K in late April, with a gradual decline towards the end of the quarter, settling at approximately $39.6K. Downloads fluctuated, reaching a high of 20.9K in the week of April 22 and a low of about 11.7K in mid-June. Weekly active users followed a similar pattern, peaking at about 67.7K in April and ending June with around 58.4K.
Weed Firm 2: Back To College by Ludum LLC had a stable download rate, with numbers ranging between 4.3K and 5.9K per week. Weekly active users remained relatively constant, averaging around 32K to 35K throughout the quarter.
Cheech and Chong Bud Farm by LDRLY experienced a steady revenue stream, peaking at about $19.4K in late April and gradually decreasing to approximately $14.1K by the end of June. Downloads saw a significant spike to 4.6K in April but dropped to around 1.8K by mid-June. The game maintained a weekly active user base ranging from 8.7K to 11.1K.
Hempire - Weed Growing Game from LBC Studios Inc. had its highest weekly revenue in early April at around $13K, with a slight decrease to about $8.3K by late June. Downloads were highest at the beginning of the quarter with 4.2K and saw a decline to approximately 1.7K by mid-June. Weekly active users ranged from 5.6K to 9.1K throughout the quarter.
Weed Factory Idle from Spider Solitaire showed a consistent download rate, peaking at around 3.6K in early April and dropping to about 1K by late June. Weekly active users were highest at the beginning of the quarter with 6.1K and decreased to approximately 2.9K by the end of June.
For more detailed insights and trends, visit Sensor Tower.