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In Q2 2024, the top 5 Disney games on the iOS platform in the United States showed varied performance trends across downloads, revenue, and active users. Here’s a detailed look at how these games fared, based on data from Sensor Tower.
Star Wars: Hunters™ by Zynga Inc., released in early June, saw an initial surge in downloads at 357K in the first week, dropping to 64K by the end of the month. Revenue followed a similar trend, starting at $256K and decreasing to $55K. Weekly active users peaked at 349K in the second week of June before declining to 277K.
Disney Coloring World from StoryToys Limited maintained steady revenue throughout the quarter, averaging around $58K per week, with a slight increase to $61K in the last week of June. Downloads saw a gradual rise, starting at 21K and ending at 26K. Weekly active users also increased from 50K to 56K over the same period.
Marvel Contest of Champions by Kabam Games, Inc. experienced significant revenue fluctuations, peaking at over $2.1M in the last week of June. Downloads remained relatively stable, averaging around 17K per week. Active users hovered around 176K, with a slight increase to 181K in the final week.
MARVEL Strike Force: Squad RPG from Scopely, Inc. showed consistent revenue, averaging about $550K weekly, with a peak of $630K in late May. Downloads fluctuated slightly, averaging around 15K per week. Active users remained stable at approximately 113K throughout the quarter.
LEGO® Star Wars™: TCS by Warner Bros. saw a gradual increase in downloads from 7K to 14K. Revenue grew from $2K to $5K over the quarter. Active users increased steadily from 16K to 28K by the end of June.
For more insights and detailed data, visit Sensor Tower.