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Throughout the second quarter of 2024, the top 5 fish games on the iOS platform in Oceania demonstrated notable performance metrics. This data, sourced from Sensor Tower, provides a comprehensive look at weekly downloads, revenue, and active users for each app.
Fishdom from Playrix saw a strong quarterly performance. Weekly revenue peaked at around $134K in late April, with a consistent range between $100K and $130K throughout the quarter. Downloads started at 4K in early April, dipped to 1.8K by the end of the month, and then surged to 9.7K by mid-June. Active users fluctuated between 54K and 65K, showing resilience and growth towards the end of the quarter.
Aquarium Land - Fishbowl World by HOMA GAMES had a modest revenue performance, peaking at $774 in late April and generally hovering around $300 to $500. Downloads saw a decline from 2.5K in early April to around 1.6K by the end of June. The active user base remained relatively stable, ranging from 8.6K to 11.3K throughout the quarter.
Hungry Shark World from Ubisoft experienced stable revenue, with weekly earnings between $1.4K and $2K. Downloads maintained a steady flow, starting at 2.2K and ending at 2.1K. Active users hovered around 16K to 18K, showing minor fluctuations.
Hungry Shark Evolution, also by Ubisoft, had a consistent revenue stream, generally between $1K and $2K weekly. Downloads slightly fluctuated, starting at 2K, dipping to 1.4K, and closing the quarter at 1.5K. Active users ranged from 12.6K to 15.4K, with a slight dip mid-quarter and recovery towards the end.
Fish Eater.io by MOBIBRAIN TECHNOLOGY PTE. LTD. showed a lower revenue range, peaking at $250 in early June. Downloads varied, with a high of 2.2K in late May and a low of 498 in mid-May. Active users were between 3K and 5.1K, peaking in late May and showing some fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.