State of AI Apps Report 2025 is Live!
In the second quarter of 2024, the top 5 horror games on iOS in the Middle East showcased distinct trends in downloads, revenue, and active users. Here's a detailed look at their performance:
Identity V from NetEase Games experienced varied weekly revenue, peaking at approximately $8.5K in early April and fluctuating between $2.3K and $5K throughout the quarter. Weekly downloads showed a slight decline initially but recovered towards the end, reaching around 976. The game maintained a stable active user base, ranging from 5.9K to 6.8K.
Dead by Daylight Mobile by Behaviour Interactive Inc. saw its weekly revenue peak at about $4.2K in late April, with other weeks varying between $1.9K and $3.2K. The game had a significant initial download spike of 17.5K, which then saw a decline, stabilizing around 4.4K by the end of June. Active users followed a similar pattern, starting at 58K and ending the quarter at around 30K.
Mystery Matters from Playrix showed more consistent revenue figures, staying between $1.1K and $2.3K. Downloads were modest, peaking at about 1.1K in early April and then averaging around 300 in the subsequent weeks. Weekly active users remained steady, ranging from 1.6K to 2.4K.
Myths of Moonrise by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED had fluctuating weekly revenue, with a high of $1.7K mid-April and other weeks varying between $924 and $1.6K. Download data was negligible, indicating minimal new user acquisition during this period.
Poppy Playtime Chapter 1 from Mob Entertainment, Inc. had more stable weekly revenue, ranging from $443 to $960. Weekly downloads hovered around 100, with a few peaks reaching up to 153. Active users remained relatively constant, fluctuating slightly between 1.8K and 1.9K.
Data for this analysis was provided by Sensor Tower. For more in-depth insights into app performance, visit Sensor Tower.