We’ve acquired Video Game Insights (VGI)!

Blog

AI Insights · Timothy · July 2024

Top 5 Hypercasual Games on iOS in France for Q2 2024

Discover the performance trends of the top 5 hypercasual games on iOS in France for Q2 2024, featuring insights on downloads, revenue, and active users.

Top 5 Hypercasual Games on iOS in France for Q2 2024

In the second quarter of 2024, the top 5 hypercasual games on iOS in France showcased varying performance trends. Here's a closer look at the key metrics for each game, based on data from Sensor Tower.

Pizza Ready!

Publisher: Supercent, Inc.

Downloads: This game saw a peak in downloads during mid-April, reaching around 44K, followed by a dip and eventual recovery to approximately 29K by the end of June.

Revenue: Weekly revenue fluctuated, starting at about $1.1K in early April, dropping to around $552 in early June, and then climbing back to $900 by the end of the quarter.

Active Users: Weekly active users peaked at around 92K in late April, saw a decline, and ended the quarter with approximately 84K active users.

Block Blast!

Publisher: Hungry Studio

Downloads: Downloads were relatively high in early May, peaking at about 33K, but experienced a decline to around 15K by mid-June.

Active Users: The game maintained a strong user base, with weekly active users peaking at around 216K in early May before gradually declining to approximately 175K by the end of June.

Supermarket Manager Simulator

Publisher: Digital Melody

Downloads: This game had a strong start with about 67K downloads in mid-April but saw a significant drop to around 4K by early June.

Revenue: Revenue peaked at about $9.4K in late April but declined steadily, ending the quarter at approximately $669.

Active Users: Weekly active users followed a similar trend, peaking at around 72K in mid-April and decreasing to about 20K by the end of June.

Unpuzzle: Tap Away Puzzle Game

Publisher: HYPERCELL SIA

Downloads: The game saw a notable increase in downloads, peaking at approximately 26K in mid-May and then stabilizing at around 13K by the end of June.

Revenue: Revenue showed a steady increase, starting at around $98 in early April and reaching approximately $132 by the end of June.

Active Users: Weekly active users rose significantly, peaking at around 64K in late May and maintaining a stable base of around 62K by the end of the quarter.

2 Player Games : the Challenge

Publisher: Moreno Maio

Downloads: This game experienced a steady increase in downloads, peaking at approximately 15K in late April and stabilizing around 12K by the end of June.

Revenue: Weekly revenue showed modest growth, peaking at around $153 in mid-June and ending the quarter at approximately $115.

Active Users: Weekly active users remained stable throughout the quarter, with a slight increase from about 16K in early April to approximately 17K by the end of June.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024