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In Q2 2024, the top 5 io games on the iOS platform in Egypt showcased varying performance trends in weekly downloads, revenue, and active users. Here's a detailed look at how each game fared.
Paper.io 2 from Voodoo experienced significant growth in weekly downloads, peaking at 3.7K in the week of May 20. This increase in downloads was mirrored by a rise in weekly revenue, reaching $92 in the same week. The game also saw a notable increase in weekly active users, from 1.8K at the beginning of April to 8.2K by the end of May.
Hole.io, another hit from Voodoo, maintained a steady performance in weekly downloads, with a peak of 934 in mid-June. The game’s weekly revenue remained relatively stable, averaging around $15 throughout the quarter. Weekly active users saw a gradual increase, reaching over 5.2K by the end of June.
State.io - Conquer the World by AI Games FZ showed fluctuating trends in weekly downloads, peaking at 1.6K in early April. The weekly revenue for the game was modest, with the highest being $28 in the last week of June. The number of weekly active users remained relatively stable around 260 throughout the quarter.
Snake.io - Fun Online Snake from Kooapps demonstrated consistent growth in weekly downloads, reaching 1.7K in the final week of June. Weekly revenue peaked at $22 in late April, and the game maintained a robust number of weekly active users, climbing from 12.2K in early April to 16.8K by the end of the quarter.
Lastly, WormsZone.io - Hungry Snake by Azur Interactive Games Limited saw its weekly downloads peak at 2.1K in the last week of June. The game’s weekly revenue peaked at $30 in mid-May. Additionally, the number of weekly active users increased steadily, reaching 3.3K by the end of the quarter.
These insights into the performance of the top 5 io games on iOS in Egypt during Q2 2024 highlight the dynamic nature of the mobile gaming market. For more detailed insights and data, visit Sensor Tower.