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In Q2 2024, the top 5 io games on the iOS platform in Finland showed varied performance trends across downloads, revenue, and weekly active users. Here’s a detailed look at each app's metrics.
Agar.io from Miniclip.com saw its revenue fluctuate between $92 and $170. Downloads peaked at 133K in late May, while weekly active users hovered around 400K, peaking at 469K in late May.
Snake.io - Fun Online Snake by Kooapps showed a notable increase in downloads, reaching 561K by the end of June. Revenue also varied, peaking at $149 in late April. The game maintained a high engagement, with weekly active users consistently around 4M, peaking at 4010K in early June.
Paper.io 2 from Voodoo experienced significant growth in downloads, peaking at 937K in early June. Revenue saw a steady increase, reaching $75 in mid-June. Weekly active users also trended upwards, peaking at 3500K in early June.
Hole.io, another title from Voodoo, had a strong performance with downloads peaking at 770K in early June. Revenue showed moderate growth, reaching $52 in mid-June. The game’s weekly active users saw a peak of 3105K in early June.
ZONE HUNT - IRL Hide and Seek by Folke Andrae had a modest performance with downloads peaking at 75K in early June. Revenue showed fluctuations, peaking at $86 in mid-June.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.