We’ve acquired Video Game Insights (VGI)!

Blog

AI Insights · Timothy · June 2024

Top 5 PVP Games on iOS in the US: Q2 2024 Performance

Discover the performance trends of the top 5 PVP games on iOS in the United States in Q2 2024, including insights on downloads, revenue, and active users.

Top 5 PVP Games on iOS in the US: Q2 2024 Performance

In Q2 2024, the top 5 PVP games on iOS in the United States showcased varied performance trends in terms of downloads, revenue, and weekly active users. Here's a closer look at how each game fared:

Squad Busters, from Supercell, showed a strong start in late May, with over 3.8M downloads in its first week. However, downloads declined to approximately 146K by late June. Revenue peaked at around $2.6M in the first week and then gradually decreased to about $1M by the end of the month. Weekly active users also saw a downward trend, starting at 2.8M and dropping to around 891K.

Roblox, developed by Roblox Corporation, maintained a robust presence with revenue reaching a high of $13M in mid-June and concluding the quarter slightly lower at $11.9M. Downloads increased steadily, peaking at approximately 430K in the final week of June. Active users grew consistently, starting at 14M in early April and ending at over 15.3M by late June.

Brawl Stars, another title from Supercell, experienced a significant revenue peak at $4.8M in late April, with fluctuations throughout the quarter, ending at $3.9M. Downloads saw a decline from a high of 456K in early May to 258K by the end of June. The game maintained a stable active user base, averaging around 5.8M to 6.1M weekly active users.

MONOPOLY GO!, by Scopely, Inc., demonstrated impressive revenue performance with peaks at $25.5M in mid-June and maintained strong figures throughout the quarter. Downloads remained fairly stable, ranging from 224K to 287K. Active users showed a slight decrease, starting at 1.1M in early April and ending at approximately 816K in late June.

Wood Nuts & Bolts Puzzle, from ABIGAMES PTE. LTD, had a steady revenue stream, peaking at $202K in mid-May and ending at $170K in late June. Downloads fluctuated, peaking at 256K in early May and settling at around 166K by the end of the quarter. Active users saw growth, starting at 770K in early April and increasing to 816K by late June.

These insights are derived from Sensor Tower, and more detailed analytics can be found on their platform. The performance trends of these top PVP games reveal the dynamic nature of the iOS gaming market in the United States during Q2 2024.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: June 2024