State of AI Apps Report 2025 is Live!
In the second quarter of 2024, the top 5 2D cartoon games on a unified platform in Ghana showed varying trends in downloads, revenue, and active users. Here's a detailed look at each game's performance.
Throughout Q2 2024, Candy Crush Saga experienced a mixed trend in weekly revenue, peaking at around $2.1K in the first week of April and fluctuating between $1.5K and $2.1K for the remainder of the quarter. Weekly downloads steadily increased, reaching a high of 9.3K in the week of May 27. Active users fluctuated but remained robust, with a peak of approximately 266.8K in late April and closing the quarter at around 262.4K.
Coin Master saw a significant decline in weekly revenue, starting at $1.6K in early April and dropping to $685 by the end of June. Downloads also decreased, with numbers falling from 722 in the second week of April to 210 by the last week of June. Active users mirrored this trend, decreasing from 10.5K in early April to 7.1K by the end of June.
Royal Match had a relatively stable performance in weekly revenue, with minor fluctuations between $491 and $868 throughout Q2 2024. Downloads saw a steep decline from 3.2K at the start of April to 562 by the end of June. Active users remained fairly consistent, peaking at 38.9K in late April and maintaining around 32.5K by the end of June.
Toon Blast showed a positive trend in weekly revenue, starting at $308 in early April and peaking at $722 in mid-June. Downloads varied slightly but ended on an upward trend, reaching 674 in the last week of June. Active users remained stable, fluctuating between 3.5K and 3.8K throughout the quarter.
Travel Town - Merge Adventure had consistent weekly revenue, ranging between $351 and $487. Downloads were volatile, peaking at 871 in early May before dropping to 337 by the end of June. Active users showed a slight decline, starting at 3.1K in early April and ending at 3.1K by the end of June.
For more detailed insights and data, visit Sensor Tower.