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The second quarter of 2024 revealed interesting trends for the top 5 anime games in Denmark on a unified platform. Here's a detailed look at their performance in terms of weekly downloads, revenue, and active users.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced notable fluctuations in weekly revenue, peaking at approximately $10.7K in the final week of May. The game also saw a gradual increase in weekly downloads, reaching 248 by the end of June. Active users remained relatively stable, fluctuating slightly but ending the quarter at around 2.6K.
Solo Leveling: Arise from Netmarble Corporation, which launched in early May, showed a strong start with a peak revenue of about $9.9K in its first week. Despite a decline in downloads from 3.4K in its debut week to around 692 by the end of June, active users consistently increased, reaching over 6.2K in the final week of the quarter.
DRAGON BALL Z DOKKAN BATTLE, another title from Bandai Namco Entertainment Inc., saw a peak in weekly revenue at approximately $7.2K by the end of April. Downloads remained modest throughout the quarter, peaking at 64 in mid-May. Active users showed little variation, maintaining around 1.4K weekly.
The Seven Deadly Sins by Netmarble Corporation had a significant revenue boost in the final week of May, reaching about $5.5K. Weekly downloads were low, with a peak of 38 at the end of June. Active users fluctuated slightly but remained around 500.
SLIME - ISEKAI Memories from Bandai Namco Entertainment Inc. showed relatively stable weekly revenue with a peak of approximately $1.4K at the end of June. Downloads were consistently low, peaking at 15 in early May. Active users hovered around 250-300 throughout the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower's platform.