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In the second quarter of 2024, the top boxing games on a unified platform in Nicaragua showed varied performance in terms of downloads and revenue. Here, we delve into the numbers for each game, based on data from Sensor Tower.
I, The One - Fighting Games from Azur Interactive Games Limited saw fluctuating weekly downloads, peaking at approximately 1.9K in late April. Weekly revenue began to surface in late May with modest peaks, reaching around $20 in mid-June.
Arm Wrestling Master by GOODROID, Inc. experienced steady download numbers throughout the quarter, stabilizing around the 800 mark in June. However, it did not generate any notable revenue during this period.
EA SPORTS™ UFC® 2 from Electronic Arts showed consistent weekly downloads, gradually increasing to a peak of about 800 in mid-June. Revenue for this game remained low, fluctuating between $1 and $21 across the quarter.
Punchy Race: Run & Fight Game by AI Games FZ demonstrated a significant rise in downloads, particularly in June, where it peaked at around 1.3K. However, it did not record any revenue during this period.
Real Boxing 2 from Vivid Games S.A. had a steady increase in downloads, with notable peaks around early June at 669. Revenue for this game saw a substantial increase towards the end of June, reaching approximately $32.
For more insights and detailed data, visit Sensor Tower.