State of AI Apps Report 2025 is Live!
In Q2 2024, the top 5 golf games in Romania demonstrated varied performance metrics across downloads, revenue, and weekly active users. Here’s a closer look at their quarterly trends.
Golf Battle from Miniclip.com saw fluctuating revenue, peaking at approximately $726 in the week of May 20 and ending the quarter with $544. Downloads showed a similar variability, reaching a high of 2.1K in early May. Weekly active users started at 17.7K and saw a slight decline to 14.9K by the end of June.
Ultimate Golf!, also from Miniclip.com, experienced a modest revenue peak of $255 at the end of April, with a lower trend towards the end of the quarter. Downloads spiked mid-May with 913 and then showed a gradual decline. Active users peaked at 1.5K in mid-May, then reduced to 901 by the quarter's end.
Golf Rival - Multiplayer Game by Zynga Inc. had its highest revenue at $642 in the first week of May, followed by a steady decline to $176 by late June. Downloads were highest in early April with 575 and then fluctuated. Active users reached a peak of 3.3K in the second week of April and ended the quarter at 2.2K.
Golf Clash: Play With Friends from Electronic Arts showed strong revenue, peaking at $1.3K in early May and ending June with $851. Downloads were relatively stable, with a notable increase to 412 in the last week of June. Active users decreased from 541 to 497 over the quarter.
Golf King - World Tour by Rising Wings, Inc. had minimal revenue fluctuations, staying around $4-$5 throughout the quarter. Downloads remained low but stable, peaking slightly at 74 in late June. Active users showed a minor decline from 399 to 341 over the quarter.
These insights are derived from Sensor Tower data, where more detailed information is available for further analysis.