Predictions for the Digital Economy in 2026 Report is Live!

In the second quarter of 2024, the top 5 hidden objects games on the unified platform in Australia demonstrated varying trends in downloads, revenue, and weekly active users.
Scavenger Hunt! from Popcore GmbH saw a steady decline in revenue from nearly $5.8K at the start of April to around $4.7K by the end of June. Downloads also decreased from 6.6K in early April to about 4.4K in late June. Weekly active users dropped from 24.9K at the beginning of the quarter to 19.3K by the end.
Find Differences Search & Spot by Yolo Game Studio experienced a slight fluctuation in revenue, with a peak of $27 in mid-April and a low of $1 in late April. Downloads increased from 3.6K in early April to 4.3K in late June. Weekly active users grew from 12.8K at the beginning of the quarter to 16.7K by the end.
Hidden Objects - The Journey from SayGames LTD showed a decline in both revenue and downloads. Revenue fell from $355 at the start of April to $176 by the end of June, while downloads dropped from 3.6K to 1.9K over the same period. Weekly active users also decreased from 9K to 7.6K throughout the quarter.
Found It! Hidden Object Game by Lion Studios Plus had a relatively stable revenue trend, starting at $2.7K in early April and ending at $1.9K in late June. Downloads fluctuated but remained around the 2K to 3K range, with a slight increase to 2.4K in late June. Weekly active users remained steady, starting at 21K and ending at 20.7K.
Unsolved: Hidden Mystery Games from Artifex Mundi S.A. maintained a strong revenue performance, peaking at $16.2K in mid-May and ending at $14.5K in late June. Downloads varied, with a low of 1.7K in late June and a high of 2.7K in early June. Weekly active users increased from 14.6K at the start of the quarter to 14.8K by the end.
For more insights and detailed data, visit Sensor Tower.