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In Q2 2024, the zombie genre continued to captivate mobile gamers, with several standout titles showing significant engagement. Data from Sensor Tower provides a detailed overview of how these games performed, with a focus on downloads, revenue, and weekly active users.
Doomsday: Last Survivors saw a noticeable peak in downloads mid-quarter at 34K, followed by a decline and another surge to 28K towards the end. Weekly active users mirrored this pattern, starting at 32K and peaking at 57K. Revenue trends were relatively stable, fluctuating between 11K and 17K USD throughout the quarter.
Last War:Survival maintained a steady download rate, with figures hovering around 18K at the start and dipping slightly to 11K by the end of the quarter. Revenue for the game was robust, starting at 81K USD and reaching a notable high of 144K USD in mid-June. Weekly active users showed consistent growth, from 182K to 223K.
Plants vs. Zombies™ experienced a moderate download trend, with numbers ranging from 7K to 9K. The game's revenue remained low, with the highest point at only 127 USD. Weekly active users started at 48K and saw a slight increase to 38K by the quarter's end.
Idle Outpost: Business Game showed an upward trajectory in revenue, starting at 244 USD and impressively jumping to 3.5K USD. Downloads peaked mid-quarter at over 13K before settling around 8K. Active users saw a healthy increase from 8K to 22K, indicating growing interest in the game.
Zombie.io: Potato Shooting, a newcomer released late in April, had an initial surge in downloads at 16K, which then tapered off to 1.6K. Revenue started at 2.9K USD, peaked at 15K USD, and ended at 8.3K USD. Weekly active users began at 12K and experienced a downtrend to 6.5K.
For more in-depth insights on the performance of these and other mobile applications, Sensor Tower's comprehensive analytics platform is the go-to source.