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AI Insights · Timothy · October 2024

Top 5 Anime Games on Android in Belarus, Q3 2024

Explore the performance trends of the top 5 anime games on the Android platform in Belarus during Q3 2024, featuring insights on downloads, revenue, and active users.

Top 5 Anime Games on Android in Belarus, Q3 2024

In the third quarter of 2024, the anime games sector on the Android platform in Belarus showcased varied performance across different metrics. Here's a closer look at the top 5 anime games during this period, based on data from Sensor Tower.

Solo Leveling:Arise by Netmarble demonstrated a fluctuating revenue pattern, peaking at approximately $694 in the week of July 15. Downloads initially showed an upward trend, reaching 270 in the week of July 29, before gradually declining towards the end of the quarter. The game maintained a relatively stable active user base, starting from around 22.7K and ending with approximately 24.2K users.

The Seven Deadly Sins: Idle, also from Netmarble, saw its revenue peak early at $214 in late August, followed by a gradual decline to $45 by the end of September. The highest download spike was recorded in mid-August with 531 downloads, while active users peaked at 541 during the same period, before settling at around 239.

Bleach:Brave Souls Anime Games from KLab experienced modest revenue increments, with the highest being $77 at the end of July. Downloads fluctuated, with a notable surge to 159 in the final week of September. The active user count started at 546 and generally remained stable, closing the quarter with 579 users.

ONE PIECE TREASURE CRUISE-RPG from Bandai Namco Entertainment Inc. reported no revenue, but the downloads saw a significant surge in mid-August, reaching 324, before declining to 13 by the quarter's end. Active users followed a similar pattern, peaking at 341 in mid-August.

ONE PIECE Bounty Rush, also from Bandai Namco Entertainment Inc., had a peak revenue of $63 in mid-August. Downloads increased to 140 in the same period, before witnessing a gradual decline. Active users reflected a similar trend, peaking at 262 in late August and closing the quarter at 216.

These insights into the performance of anime games in Belarus reveal diverse patterns in user engagement and monetization, providing a glimpse into the preferences of the local gaming community. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024