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AI Insights · Timothy · October 2024

Top 5 Geolocation Games on Android in the US, Q3 2024

Discover the performance trends of the leading geolocation games on Android in the US during Q3 2024, with insights on downloads, revenue, and active users.

Top 5 Geolocation Games on Android in the US, Q3 2024

In the third quarter of 2024, the leading geolocation games on the Android platform in the United States showcased varied performance trends in terms of downloads, revenue, and active user bases. Here’s a closer look at how these top 5 games fared during this period.

Pokémon GO from Niantic, Inc. demonstrated a fluctuating revenue trend, peaking at approximately $4M in mid-July before declining steadily to around $1M by the end of September. Weekly downloads started strong at over 54K in early July but gradually decreased to about 22K by the quarter's end. The game maintained a robust active user base, with over 6.8M weekly active users at the beginning of the quarter, peaking at 7.3M mid-July, and closing at around 6.7M by September's end.

Monster Hunter Now, also from Niantic, Inc., experienced a stable revenue trajectory, averaging around $130K per week, with minor fluctuations. Weekly downloads saw an initial spike at 30K, then a sharp decline to just over 2.6K by the end of September. Active users showed resilience, starting at approximately 369K, dipping mid-quarter, and stabilizing around 335K towards the end.

Jurassic World Alive by Jam City, Inc. saw a steady revenue stream, generally hovering around the $60K to $80K range throughout the quarter. Downloads displayed high volatility, with a notable peak of over 10K in late July, before settling to around 3.3K by the end of September. Active user counts displayed fluctuation as well, starting at about 27K, peaking at 33K late July, and closing the quarter at roughly 22.5K.

Atlas Earth - Buy Virtual Land from Atlas Reality, Inc. maintained a consistent revenue flow, with figures ranging from $43K to $67K, peaking in the final week of September. Downloads showed a slight upward trend, beginning at 10.7K and reaching nearly 17.9K by the quarter's end. Active user numbers steadily rose from approximately 22.9K to 28.8K by the end of September.

Lastly, Pikmin Bloom, another title from Niantic, Inc., had a relatively stable revenue pattern, with earnings fluctuating between $25K and $52K, peaking at the end of September. Downloads were modest, maintaining a range between 3.4K and 6.7K throughout the quarter. Active users steadily increased from about 108K to 127K, showcasing a growing player base.

For more detailed insights and analytics on these games, Sensor Tower provides comprehensive data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024