We’ve acquired Playliner!
In the third quarter of 2024, the adventure gaming category on the iOS platform in Slovenia showcased intriguing performance dynamics. Let's delve into the specifics of the top five applications, with insights sourced from Sensor Tower.
Omniheroes, developed by OmniDream Limited, demonstrated varied revenue patterns. Starting the quarter with $85,000, it saw fluctuations, peaking at $154,000 in late August before settling at $88,000 by the end of September. Although downloads were sporadic, they registered a minor presence in mid-August and early September.
Genshin Impact from COGNOSPHERE PTE. LTD. maintained a strong foothold with its revenue, which oscillated significantly throughout the quarter. It reached a high of $136,000 in mid-September. Downloads exhibited a moderate trend, starting at 20,000 in early July and peaking at 41,000 in late August. The game consistently engaged a substantial number of weekly active users, with numbers hovering around the 900,000 mark.
Unsolved: Hidden Mystery Games by Artifex Mundi S.A. showed a stable revenue performance, achieving a peak of $117,000 in late August. Downloads started at 115,000 in early July, experiencing a gradual decline towards the end of the quarter. Weekly active users exhibited a steady rise, reaching 368,000 in early September before tapering off slightly by the end of the month.
Star Merge: Dream Island Game, developed by Plummy Games, had an interesting revenue trajectory. It began with $88,000, experienced a dip, and then concluded the quarter with a resurgence to $76,000. However, the lack of download and active user data suggests a focus on monetization from existing users.
Summoners War by Com2uS Corp. displayed a varied revenue pattern, starting with $34,000 and peaking at $111,000 in late July. Despite the absence of download data, its consistent revenue indicates sustained player engagement.
For a more detailed analysis and additional insights into the performance of these adventure games, visit Sensor Tower.