State of AI Apps Report 2025 is Live!
During the third quarter of 2024, the Bingo game category on iOS in Oceania showcased diverse performance trends across the top 5 applications. According to data from Sensor Tower, these apps exhibited varying patterns in weekly downloads, revenue, and active user engagement.
Bingo Blitz™ - BINGO Games from Playtika Santa Monica, LLC showed a consistent weekly revenue stream, peaking at approximately $127K in early July and tapering to around $98K by the end of September. Weekly downloads witnessed a gradual rise, starting from 688 and reaching 1.5K by the last week of the quarter. The app maintained a stable number of active users, fluctuating slightly but staying around the 5.7K mark towards the end of the period.
Bingo Frenzy™-Live Bingo Games, published by VERTEX GAMES PTE. LTD., experienced a peak in weekly revenue at about $23K in early July, which gradually declined to approximately $14K by the end of September. Downloads increased from 249 in early July to 351 in late September. The number of active users showed a slight increase, reaching around 3.8K by the end of the quarter.
Bingo Bash: Live Bingo Games by Scopely, Inc. maintained a relatively stable weekly revenue, peaking at $9.3K in late August before decreasing to about $6.9K by the end of September. Weekly downloads remained low, although there was a slight increase from 83 to 100 over the quarter. Active users hovered around 500, with minor fluctuations throughout the period.
Bingo 90 Live: Vegas Slots from Fungrep Co.,Ltd saw a significant increase in weekly revenue, peaking at $11K in early August before tapering to $5.7K by the end of September. Despite the revenue fluctuations, weekly downloads remained minimal, averaging around 20. The number of active users remained steady, fluctuating slightly but averaging around 45.
Bingo Bash HD Live Bingo Games, another title from Scopely, Inc., experienced a gradual decline in weekly revenue from $8.2K in early July to $6.7K by the end of September. Weekly downloads were notably low, averaging around 10, while active users fluctuated slightly, ending the quarter with about 136 users.
For more detailed insights and data, visit Sensor Tower.