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In the third quarter of 2024, the top boxing games on the iOS platform in Sweden showcased diverse trends in downloads, revenue, and weekly active users. Here’s a closer look at how these apps performed, based on data from Sensor Tower.
Boss Fight. by BoomBit, Inc., experienced a significant boost in downloads, peaking at 1.2K in the week of August 5. Despite a fluctuating revenue stream, the app reached a high of $52 in the same week. Weekly active users increased steadily, climbing from 141 in early July to 720 by the end of September.
I, The One - Fighting Games from Azur Interactive Games Limited maintained a consistent download rate, with a notable peak of 430 downloads in the week of August 26. Revenue fluctuated throughout the quarter, with a peak of $15 in early August. The app's weekly active users remained robust, reaching a high of 1.7K in late August.
Arm Wrestling Master by GOODROID, Inc., showed a steady download performance, with numbers ranging from 64 to 178 throughout the quarter. Although revenue was not recorded, the app maintained a consistent active user base, peaking at 556 in early July before gradually declining to 432 by the end of September.
EA SPORTS™ UFC® 2 from Electronic Arts saw a strong start in revenue, with $154 in the second week of July. Downloads fluctuated, with a notable dip mid-quarter before recovering to 109 by the end of September. Weekly active users were stable, with a peak of 1.6K in July and a resurgence to similar levels by quarter-end.
Finally, dropcult by SmokeSpotGames showed a late-quarter surge in downloads, peaking at 442 in early September. Revenue increased modestly to $25 in mid-September. Unfortunately, data for weekly active users was not available for this app.
For more detailed insights, visit Sensor Tower.