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AI Insights · Timothy · October 2024

Top 5 Idler Games on iOS in the UK: Q3 2024 Performance

Explore the Q3 2024 performance of the top 5 idler games on iOS in the UK, featuring trends in downloads, revenue, and active users.

Top 5 Idler Games on iOS in the UK: Q3 2024 Performance

In the third quarter of 2024, the idler games category on iOS in the United Kingdom saw significant activity, with notable trends in downloads, revenue, and active users for the top five games. According to data from Sensor Tower, these games have shown varying performance metrics across the board.

Carnival Tycoon: Idle Games witnessed a remarkable increase in weekly revenue, beginning at around $8.6K in early July and peaking at approximately $49.6K by early September. Weekly downloads for the game started at 8K and reached a high of nearly 19.8K by the end of August, although they tapered off to around 6K by the end of September. The game maintained a strong base of weekly active users, growing from 27.6K in early July to a peak of 63.4K by early September, before declining slightly to 50.9K by the end of the quarter.

Gold and Goblins: Idle Games showed consistent weekly revenue, beginning at $18.8K and closing at $29.2K by the end of September. The game experienced a steady flow of downloads, hovering around 4.5K to 6.2K throughout the quarter. The active user base remained stable, starting at 21.7K and ending at 23.3K, with a peak of 25.8K in mid-September.

Idle Mafia experienced fluctuating weekly revenue, starting at $19.4K and ending at $14.5K. Downloads remained relatively stable, ranging from 2.9K to 4.5K. The game saw a steady increase in active users from 16.8K to a peak of 23.1K in early September, before declining to 15.2K by the end of the quarter.

Idle Lumber Empire - Wood Game had a varied revenue trend, starting at $21.4K and ending at $24.1K, with a notable dip in mid-August. Downloads began at 5.1K and increased to 7.7K by the end of the quarter, while active users grew from 10.4K to 14.1K over the same period, reflecting a strong upward momentum.

Lastly, Idle Office Tycoon-Money game saw its weekly revenue rise from $3.3K to $13K by the end of September. Downloads fluctuated throughout the quarter, starting at 2.8K and peaking at 8K mid-quarter, eventually stabilizing around 7.1K. Active users started at 16.9K, peaked at 25.8K, and closed the quarter at 22.7K.

For more insights into the performance of these games, visit Sensor Tower for comprehensive data and analysis.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024