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In the third quarter of 2024, the iOS platform in Kenya witnessed intriguing trends in the slime game category. According to Sensor Tower data, several apps stood out in terms of downloads, revenue, and active users.
World of Slime Simulator Games from Solid Apps INC showed a fluctuating pattern in weekly revenue, starting with $45 in early July, dipping slightly mid-quarter, and peaking at $77 in the week of August 19. Downloads for this app began strong with 122 in late July but experienced a decline, reaching negligible numbers by September. Active users followed a similar trajectory, starting at 154 and decreasing steadily to 52 by the end of the quarter.
Super Slime Simulator by Dramaton LTD maintained a modest pace in weekly downloads, peaking at 15 in late July and stabilizing around single digits throughout the rest of the quarter. No significant revenue or active user data was recorded for this app during the period.
Super Slime - Black Hole Game from Supercent, Inc. experienced sporadic download activity, with a notable spike of 21 downloads in late August. However, both revenue and active user metrics remained minimal.
Bruno - My Super Slime Pet, also from Dramaton LTD, showed a low but consistent download trend, peaking at 9 downloads in mid-September. Like several others, it did not generate notable revenue or active user data.
Lastly, My Talking Slimy: Super Cat 3D by Pixeland LLC had limited download activity, with a peak of 11 downloads in mid-August, and no recorded revenue or active users during the quarter.
These patterns highlight the diverse performance landscape of slime games in Kenya. For more detailed insights and data, Sensor Tower remains a valuable resource.