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The third quarter of 2024 brought varied fortunes for the top Vikings-themed games on the iOS platform in Luxembourg. Here's a closer look at the performance of these games based on data from Sensor Tower.
Vikings: War of Clans by Plarium LLC experienced fluctuations in weekly revenue, starting at approximately $221 and peaking at around $602 in the second week of September. The game did not report any weekly downloads or active user data during this period.
Viking Rise: Valhalla from IGG.COM saw a modest revenue trend, starting with $264 at the beginning of the quarter and ending with $89 by the end of September. Weekly downloads appeared only once, with 4 downloads recorded in mid-September. The active users exhibited a slight decline from 44 to 37 over the quarter.
Kefir's Frostborn: Coop Survival maintained a steady revenue stream, starting at $196 and closing the quarter at $163. There were no weekly downloads or active users reported for this game during the period.
Vikingard by NETEASE INTERACTIVE ENTERTAINMENT PTE. LTD recorded varying weekly revenue, beginning at $123 and tapering off to $52 by the end of September. The game did not report any downloads or active user statistics.
Bad North: Jotunn Edition from Raw Fury had sparse data, with revenue recorded at $18 at the start of September and ending the month at $23. No download or active user data was available.
For more detailed insights and trends, visit Sensor Tower.