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AI Insights · Timothy · October 2024

Performance of Top 3D Realistic Games in the UK Q3 2024

Explore the performance trends of the top 3D realistic games on a unified platform in the UK during Q3 2024, featuring key metrics like downloads, revenue, and active users.

Performance of Top 3D Realistic Games in the UK Q3 2024

In the third quarter of 2024, the 3D realistic gaming sector in the United Kingdom showed varied performance across several leading titles on a unified platform, encompassing both iOS and Android data. Here's a closer look at how these top-performing games fared based on insights from Sensor Tower.

PUBG MOBILE from Tencent Mobile International Limited demonstrated a dynamic trend in its weekly revenue, which started at around $246K in early July and experienced fluctuations, closing the quarter at approximately $157K. The game maintained a relatively steady weekly download rate, averaging around 13K-15K, with a peak in early September at 15.6K. Weekly active users decreased slightly over the quarter, beginning at 284K and ending with around 246K active players.

ReelShort - Short Movie & TV, published by NewLeaf Publishing, saw a notable increase in weekly revenue throughout Q3, starting from $140K and rising to nearly $195K by the end of September. Downloads fluctuated significantly, peaking at 115K in late July and ending with 46K. Active users mirrored this trend, beginning at 125K and reaching around 156K by quarter's end.

EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced a varied revenue stream, beginning the quarter with $191K and closing at $173K. Downloads peaked in late July at 44.7K and maintained a steady rate of around 25K-35K for most of the quarter. The game boasted a strong active user base, starting at 880K and peaking at 977K in late September.

Call of Duty®: Mobile, by Activision Publishing, Inc., had a consistent revenue stream throughout the quarter, with a notable peak at $226K in late July and ending at approximately $149K. Weekly downloads remained stable, averaging 13K-16K, while active users saw a slight decline from 231K to 209K over the three months.

State of Survival: Zombie War, developed by FunPlus International AG, showed a steady performance in weekly revenue, starting at $138K and closing the quarter with $124K. Downloads were modest, ranging from 1.5K to 4K, with a slight increase towards the end of the quarter. Active users showed a varied pattern, starting at 29K and ending with around 23K.

For more detailed insights and data on these games and others, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024