State of AI Apps Report 2025 is Live!
In the third quarter of 2024, the anime gaming scene in Algeria showcased a diverse range of performance trends across the top five games on a unified platform. This analysis, based on data from Sensor Tower, provides a snapshot of how these games are faring in terms of downloads, revenue, and user engagement.
The Seven Deadly Sins, developed by Netmarble, saw its highest weekly revenue of approximately $983 in early September. The game experienced fluctuations in weekly downloads, peaking at 289 downloads at the end of July, while weekly active users began at 515 in early July and remained relatively stable, closing the quarter at 439.
ONE PIECE Bounty Rush from Bandai Namco Entertainment Inc. demonstrated consistent user engagement with active users ranging from 29.5K to 33K throughout the quarter. The game recorded its highest weekly downloads of 4.9K in mid-August and reached a revenue peak of $310 during the same period.
BLUE LOCK PWC, published by Rudel Inc., saw a noticeable increase in weekly revenue, peaking at $198 at the end of July. Although downloads were minimal, a notable spike to 90 was observed in early September. The game maintained a modest yet steady number of active users, starting at 51 and ending at 91.
Captain Tsubasa: Dream Team by KLab enjoyed a surge in weekly downloads, reaching 1.5K in late September. Despite fluctuating revenue, peaking at $162 in early July, the game consistently engaged over 1K active users, culminating at 1.3K by the end of the quarter.
Finally, Solo Leveling:Arise from Netmarble achieved its highest weekly downloads of 1.5K in late August. The game showed a slight decline in revenue over the quarter, with a peak of $75 in late July. Active users remained robust throughout, maintaining figures above 38K and peaking at 47K in early September.
For more detailed insights into these trends and the performance of other games, visit Sensor Tower.