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In Q3 2024, the performance of the top casual games on a unified platform in Peru showcased diverse trends in downloads, revenue, and weekly active users. According to Sensor Tower, these games have maintained a significant presence in the casual gaming category.
Candy Crush Saga from King saw a consistent increase in downloads, peaking at approximately 26.8K in the week of September 23. Revenue showed a fluctuating pattern, with a notable high of around $28.1K in the same week. Weekly active users remained relatively stable, ranging from 302K to 336K throughout the quarter.
Royal Match by Dream Games experienced a downward trend in downloads early in the quarter, dropping to about 20.4K in late August, before recovering to 41.1K by the end of September. Revenue showed minor fluctuations, reaching a peak of $19.3K in late August. The game maintained a strong weekly active user base, increasing to 366K in mid-September.
Coin Master by Moon Active had a steady download rate, with a slight increase towards the end of the quarter, peaking at 6.3K by September 30. Revenue showed variability, with the highest point at $23K in late August. Weekly active users hovered around 60K, showing little variance over the quarter.
Pokémon GO from Niantic, Inc. displayed a significant peak in revenue at $29.7K in the week of July 8. Downloads were fairly stable, with a noticeable high of 14.8K in early September. The game maintained a robust weekly active user count, surpassing 596K in early September.
Finally, MONOPOLY GO! by Scopely, Inc. showed a steady increase in downloads, reaching 11.4K in late July. Revenue demonstrated a gradual rise, peaking at $13K in late August. Weekly active users saw a slight decline, ending the quarter at approximately 28.6K.
For more detailed insights and analysis, visit Sensor Tower.