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During the third quarter of 2024, the top dinosaur games in Saudi Arabia showcased distinct patterns in their performance on a unified platform, encompassing both iOS and Android devices. The data, sourced from Sensor Tower, offers insights into the success of these popular apps.
Primal Conquest: Dino Era saw its weekly revenue peak in late July at approximately $1.4K, with a notable increase to $1.3K by mid-September. Downloads experienced a significant drop from 2.7K at the beginning of July to just over 100 by the end of September. However, active users showed a resurgence, growing from 1K in late July to around 2K by the end of September.
Jurassic World™: The Game experienced fluctuations in revenue, reaching $720 in late July and maintaining a range between $200 and $500 throughout the quarter. Downloads were highest at the start of July with 947, while active users slightly declined from 2.7K in early July to 1.7K by the end of September.
Jurassic World Alive maintained a steady presence with weekly revenue peaking at $612 in early July. Downloads reached a high in mid-July with 1K, remaining consistent around 200 to 300 for the rest of the quarter. Active users peaked at over 3.2K in late July and stabilized around 2.1K by the end of September.
ARK: Survival Evolved displayed consistent download numbers, starting with 1.9K and gradually decreasing to 700 by the end of August. Revenue peaked at $497 in late July before declining to $74 by the end of August. Active users started strong at over 6.3K but decreased to 1.9K by the end of September.
Dino mutant : T-Rex, a newer entry, showed promising growth in active users, starting from 278 in late July and reaching 1.5K by mid-August. Revenue was modest, peaking at $135 in late September, while downloads fluctuated, peaking at 866 in late July before settling around 100 by the end of September.
For more detailed insights and data, Sensor Tower provides comprehensive analytics on app performance across various metrics.