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AI Insights · Timothy · October 2024

Top 5 Gacha Games Performance in Central America Q3 2024

Discover the performance trends of the top 5 Gacha games on a unified platform in Central America during Q3 2024, highlighting downloads, revenue, and active users.

Top 5 Gacha Games Performance in Central America Q3 2024

In the third quarter of 2024, the top 5 Gacha games in Central America showed interesting trends across downloads, revenue, and active users on a unified platform. Here’s a closer look at how each game performed during this period, based on data from Sensor Tower.

Last War:Survival experienced a notable increase in weekly revenue, peaking at around $96K in mid-September. Mid-quarter, weekly downloads reached a low of approximately 41K but rebounded to about 66K by the end of September. Active users climbed steadily throughout the quarter, reaching over 1.1M by the end of the period.

eFootball™ saw its weekly revenue fluctuate, with a high of around $80K in early September. Downloads spiked in early September, reaching about 59K, before stabilizing at around 31K by the end of the month. Active users peaked at over 1.3M in early September but declined to approximately 1M by the end of the quarter.

Genshin Impact had a significant increase in revenue in late August, reaching approximately $72K. Weekly downloads were relatively stable, with a high of nearly 25K at the end of August. Active users rose sharply in late August, peaking at about 359K, maintaining a steady level through the rest of the quarter.

Age of Origins:Tower Defense maintained a steady weekly revenue, with a slight dip in mid-September to around $38K. Downloads showed a similar trend, with a low of around 19K in late August but rebounding to approximately 34K by the end of September. Active users followed a similar pattern, starting at about 107K in July and ending the quarter at around 117K.

Marvel Contest of Champions saw its highest weekly revenue of about $68K at the beginning of July, with a gradual decline throughout the quarter. Downloads fluctuated, peaking at approximately 37K in early September before settling at around 10K by the end of the month. Active users mirrored this fluctuation, with a peak of about 79K in early September.

These insights from Sensor Tower reveal the dynamic nature of the Gacha games market in Central America, with varying trends in user engagement and monetization. For more detailed insights, visit Sensor Tower's website.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024